Development

Unity 3D - Create a Reusable UI System

Create a UI System in Unity that is completely Re-usable using C#

What you will learn

  • You will learn how to build a reusable UI System in C# and Unity 2017
  • You will understand how to create reusable animations with Mechanim
  • Understand why and how to set up a good UI grouping structure

Description

Have you had some experience with setting UI's inside of Unity? Would you like to know how to make a set of scripts that you can re-use between each project? Then this course is for you! 

Throughout each of the lectures we focus on how we can build a re-usable UI System. One in which you can extend and modify to your project needs.

We will walk through step by step and build up the components to make a fully modular UI system for Unity 2017!  By the end you will have a basic re-usable UI system to use for any unity project.  Plus you get full source code from the course.

Best thing is, its free!

Who this course is for:

  • A beginner Unity Programmer looking to make their code more reusable
  • Anyone who needs a Modular UI system to build UI's for games in Unity
  • A unity User wanting to know more about efficient UI development practices
 -  Unity 3D - Create a Reusable UI System
  • Dwight Angelo B.
  • English
  • 5
  • 1213
  • 2022-03-06